Last week, it was revealed that Samsung’s infamous gaming services (GOS), which negatively affects smartphone performance, covers a huge list of 10,000 applications . It was experimentally possible to reveal that the system can be deceived by a banal substitution of the application name, after which it starts working without restrictions. Considering that there was not a single benchmark in this list, Geekbench developers considered this another attempt by Samsung to embellish the results, and therefore removed all the flagships of the Galaxy S10, S20, S21 and S22 series from their ratings. Almost immediately, the company promised to introduce an option to turn off the slowdown of games. By the way, this is not the first such case: in 2013, Samsung smartphones were also removed from the benchmark databases for cheating the results by overestimating the frequencies in the tests.
© Vladimir Kovalev. mobile phone
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