Closed demonstration of The Lord of the Rings: Gollum did not impress journalists

Following yesterday’s announcement of the release date for the adventure stealth action The Lord of the Rings: Gollum by Daedalic Entertainment, Western journalists began to share their impressions of the closed demonstration of the game.

Image Source: Nacon

Image Source: Nacon

Employees of IGN , GameSpot , Rock Paper Shotgun and other publications saw about 20 minutes from the beta version of The Lord of the Rings: Gollum. The developers showed two locations – Cirith Ungol Pass from the middle of the story and Mirkwood from its beginning.

Gollum is a linear game consisting mostly of enclosed spaces with stealth and climbing options (sometimes you can choose between the two). You can’t climb anywhere: the authors have prepared specific routes.

Climbing spaces are 'ugly' and unnatural, according to an IGN spokesperson.

Climbing spaces are ‘ugly’ and unnatural, according to an IGN spokesperson.

Gollum cannot defeat an enemy in open combat, but is capable of feints (like throwing rocks) and stealth finishing moves. Endurance is spent on the latter – if it runs out in the process of killing the enemy, this is the end.

At the same time, there is no unlocking of skills during the passage in The Lord of the Rings: Gollum (all skills are available immediately), which is why the two sections shown from different stages of the game felt extremely similar.

In its current form, Gollum is reminiscent of the Peter Jackson film trilogy, from which it is trying to distance itself.

In its current form, Gollum is reminiscent of the Peter Jackson film trilogy, from which it is trying to distance itself.

The internal struggle of the protagonist is manifested in the choice system: the journalists were shown an episode with a beetle that Gollum wanted to eat, and Smeagol wanted to save. The developers claim that the player’s decisions will affect the fate of some characters.

The Lord of the Rings: Gollum will be released on September 1st on PC (Steam), PS4, PS5, Xbox One, Xbox Series X and S, and will appear on Nintendo Switch before the end of the year. In general, the journalists were not impressed with the show, and there were questions about the fascination of the game.

If you notice an error, select it with the mouse and press CTRL + ENTER.

Related Posts

Shadow of Chernobyl was recreated in Unreal Engine 5

Ukrainian 3D artist Oleg Sobovyi presented the project Stalker Bunker from the famous game STALKER: Shadow of Chernobyl. Practically, the project reproduces Sidorovich’s bunker from the game,…

Twenty-second: Stories of Underground Kharkiv

The Ukrainian game Twenty-second: Stories of Underground Kharkiv by Brenntkopf Studio Kharkiv has been released on Steam. This is a quest and a visual novel that tells…

The Cabinet of Ministers has identified priority industries and plans to increase the number of AI developers

The Cabinet of Ministers of Ukraine has identified priority sectors of the economy for the use of artificial intelligence and plans to increase the number of companies…

The Witcher 3 Free Mod Editor by CDPR – Steam Page and Beta Test Details

The free mod editor for The Witcher 3: Wild Hunt, which CDPR announced at the end of last year, is getting closer to release – The Witcher…

Multi-sharing of documents will appear in the Action program

The Cabinet of Ministers adopted a resolution on multi-sharing of documents in the Diya application. This decision should significantly simplify and speed up the document flow for…

Poe introduces chat with multiple AI bots to work with different models at the same time

Poe, an artificial intelligence chatbot platform, recently received $75 million in new funding and expanded its functionality. Its developers intend to offer a store for users that…

Leave a Reply

Your email address will not be published. Required fields are marked *