Earlier this week, Mojang Studios announced that it was banning the integration of NFTs into Minecraft. Part of the move away from NFTs is due to the rules in place to ensure that all players have access to the same features. However, “NFTs may create scarcity and exclusion patterns that are against our guidelines and the spirit of Minecraft.” Therefore, the company completely refuses blockchain technologies and does not allow them to be used in client and server applications, and also does not allow NFT to use Minecraft in-game content.
This decision of the developers caused a collapse in the value of the NFT Worlds project tokens. It sells NFTs tied to “world seeds” that can be used to create Minecraft worlds using the base game client. Following the Mojang Studios announcement, the floor price of the NFT Worlds token dropped from 3 ETH (around $4,500) to 1.4 ETH (around $2,100). And in the future, the token fell by more than 70%.
The developers of NFT Worlds criticized the decision of Mojang Studios. They tried to contact Microsoft to discuss this solution and find alternatives. At the same time, all is not lost for NFT Worlds. A Microsoft spokesperson revealed that owners of NFT Worlds world seeds will still be able to use them in Minecraft and even place them as a destination for other players. But placing an NFT linked to this world seed anywhere else on the network would be wrong. The ban is subject to an API that allows players to send and receive token payments within Minecraft.
The current situation was also commented on by the head of Epic Games, Tim Sweeney. He clarified that his company does not intend to ban blockchain and NFT games from its store. Developers can decide how they see their project.
Developers should be free to decide how to build their games, and you are free to decide whether to play them. I believe stores and operating system makers shouldn’t interfere by forcing their views onto others. We definitely won’t.
— Tim Sweeney (@TimSweeneyEpic) July 21, 2022
“Developers should be free to decide how to make their games, and you should be free to decide whether to play them. I believe that stores and operating system creators should not interfere by imposing their opinions on others. We definitely won’t,” Tim Sweeney tweeted.
Source: vice