Patch 4.01 for The Witcher 3: Next-Gen Update is out – a productive lighting mode, minor fixes to quests, gameplay and some localizations

Patch 4.01 for The Witcher 3: Next-Gen Update is out - a productive lighting mode, minor fixes to quests, gameplay and some localizations

CD Projekt RED today released another update for The Witcher 3: Next-Gen Update. As always, Steam and GOG Galaxy will start downloading the patch when the client is launched. Patch 4.01 in GOG “weighs” about 3 GB.

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According to the changelog, patch 4.01 adds a new performance mode for global lighting with ray tracing. This mode will improve the frame rate, prioritizing performance over draw range and accuracy. In addition, the update fixes an issue where the Screen Space Reflections setup was not working on PC (the mode would not turn on).

The patch contains fixes for many Arabic, Korean, and Chinese localization issues. In particular, localized versions of Orianna’s song “Lullaby of Woe” in Korean and Simplified Chinese have been added.

The largest number of fixes concerns quests and gameplay:

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  • Preparation for battle – fixed a bug that made it impossible to interact with Avallak’h during the “Tell Avallak’h that everything is ready” task.
  • Family affairs – fixed a bug that could cause the game to crash when transitioning to Ciri’s Story: Out of the Shadows while talking to the Blood Baron.
  • King’s Gambit – fixed a bug where it was impossible to engage in a fistfight with the second Wildcarl due to an invisible obstacle.
  • Guilty Wars: Belgaard – added a retrofix for an issue fixed in version 4.00 where the quest could not be completed if the player destroyed one of the required monster nests during exploration.
  • A dangerous game – the armor in Caesar’s room should now change its appearance when the nilfgaard alternate armor is enabled.
  • Puppets under Axia’s effect have increased damage and health
  • The Adrenaline Rush mutation should now work as described.
  • Various small fixes to quests and cutscenes.

Unfortunately, this patch did not bring any optimization of the processor – the game, as before, strongly depends on the single-threaded performance of the CPU.

Lack of Ukrainian localization and dropping below 30 fps – what’s wrong with the next-gen version of Witcher 3

Source: thewitcher.com

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