GPU developer NVIDIA has announced four more games that will receive or have already received support for Reflex technology, which reduces the response time to user actions.
As it became known, together with NVIDIA Reflex on board, on May 26 this year, the role-playing adventure My Time at Sandrock starts in early access. The technology reduces system latency by 34% at 1440p.
In June, Icarus, a session-based survival sim, will receive NVIDIA Reflex support. At launch, the game took advantage of RTX global lighting and NVIDIA DLSS smart scaling.
Finally, as of today, May 24th, NVIDIA Reflex is already available in the fast-paced side-view action game Soda Crisis (up to 23% latency reduction) and the fast-paced shooter version Warstride Challenges (up to 54% at 1440p) in Early Access.
To take advantage of NVIDIA Reflex, all you need is a GTX 900-series graphics card or later. The technology has already been used by more than 20 million gamers around the world in more than 35 games.
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